The Official Blog of Patcoola

Im just a dude watching over my parents,
and trying to make cartoons and video games from home.

Converting a Photo to VR

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Dear visitors,

This blog and the Tigarus.com network will be changing our website software in May (2024). There will be some down time and there will be a change to the webpage addresses.

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At the moment we are running on Wordpress, the new software is an in-house project which is 57 times faster. It will also provide more freedom for development.

Thank you for understanding.

, By Patcoola

The Internet is full of programs offering to convert your photos into virtual reality (VR). I didn’t believe it, and I still don’t know what these programs do. However, I looked into the concept myself and gave it a try with Photoshop.

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The above image is my interpretation of how a photo is converted into a VR image. First, if you have noticed the image isn’t VR at all. The image is a Side-by-side (SBS) stereo image. The word VR is really over used on the Internet. Second, SBS has been around since the 1870’s. So what did I do.

The above SBS image was created from a still photo and modified with Photoshop. I changed the resolution to 1920×1080 (HD) and split the image in two. The right-half is wider on the left and the left-half is wider on the right, the two sides are specially aligned so you can look side-to-side. I adjusted the colors to create the illusion of depth.

The two images have different colors. This High-dynamic-range (HDR) imaging effect is my interpretation of simulated depth. Using a principal of light depth to create the illusion of 3D, this method only works because we have two eyes. In reality, we can see 3D with just one eye, because of light depth. Dark colors/light reaches the eye slower than light colors/lights providing depth. VR headsets do not project much light and depend on SBS to create 3D.

Real SBS images need two cameras to take a photo from two angles, these two angles create 3D. Converting a image to SBS without the second angle must depend on colors. I made the dark colors darker on the left side and increased the light colors on the left side. When viewed SBS the result is arguably 3D. Although this image may not be a real 3D image, I do believe that the HDR effect makes this image a more natural image/3D.

The draw back with this method of image conversion is the possibility of flickering. Because we depend on two eyes to create an illusion of depth. The image has a high possibility to produce flickering from SBS alignment or color ranges.

 

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