Archive for the ‘Blog’ Category

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Systems by Tigarus Website to Launch November 2017

Posted: , By Patcoola

New Strategic Plan

New strategic plan is set to launch the official Systems by Tigarus website for our computer services. The new plan cuts the original plans by compromising with what is already available.

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Tigarus Solutions Gets Graphics Pen Displays

Posted: , By Patcoola

Whitehorse’s independent interactive media production studio Tigarus Solutions moves up from the old graphics tablet on the table to a graphics pen display. The upgrade to the graphics department ups productivity and employment quality to that of a big studio. The displays are high definition 15 inch screens with a wireless pen. You just can’t beat drawing directly on the screen.

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2016 Fundraising

Posted: , By Patcoola

Thank you to all our contributors, because of your support we are able to help many people this year. We are committed to providing free and low cost computer services to the Yukon as fundraising for indie game development. This year we collected 3207 Canadian dollars, making for our largest fundraiser since we started in 2010. Thanks to your contributions we are on track to develop Yukon made innovations, and will soon begin the creation of cross-platform video games.

We hope 2017 will be just as successful. Thank you.


When VR isn’t VR

Posted: , By Patcoola

A lot of virtual reality (VR) content on the Internet is in fact not VR. YouTube the biggest source of free VR videos currently does not support VR content. However, YouTube says they are working on it and they do currently support headsets. Many VR applications are not VR at all, meaning your headset is just a monitor. Many VR content on the Internet is flat head tracking or stereoscopic 3D.

In order for VR to be true VR, the content has to meet two requirements. First head tracking, VR has to have some ability to look around. The second requirement is side-by-side (SBS) 3D also known as stereoscopic 3D. Having both head tracking and stereoscopic 3D is what makes VR an immersive experience.


My Unhappy Smartphone VR Experience

Posted: , By Patcoola

I wanted to try virtual reality (VR) just to see if it was a thing worth the hype. Using the VR Shinecon headset I tried the iPhone 5c and Nexus 7 tablet. In my experience, the problem isn’t in the phone but in content and delivery. My experience with Google Cardboard has been a poor and frustrating one.

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VR with the Nexus 7

Posted: , By Patcoola

Using the VR Shinecon headset, I managed to use my Nexus 7 second generation tablet (7 inch) for virtual reality (VR). The downsides are having to hold the tablet in place, the motion sensor may be influenced by the headset’s magnet, and the screen is a little bit too large for the headset. The upside is that I can quickly use the touch screen and place it back in place quickly.

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