The Official Blog of Patcoola

Im just a dude watching over my parents,
and trying to make cartoons and video games from home.

Tag: Blog

Page: 3 of 5

Life: 2 Inch Metal Nail Found in Ice Cream

9:45pm January 15, 2013, in Whitehorse Yukon, Canada.

At my elderly parents house, I decided I would have a bowl of ice cream; in the box of ice I notice a black stick like figure, at first I thought it was a cherry stem but after I scoped the object up, I noticed it wasn’t.


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Rocksmith: Extending Your Cable

The video game Rocksmith for the PC and all other releases of the game have the same Real Tone Cable. The cable is about 10 feet long; all my personal guitar cables are 25 feet in length. Rocksmith is a game that you are most likely to be playing from over 10 feet away from the TV. A 10 foot cable gives you a realistic playing area of about 5-7 feet and is too short.

A 10 foot cable is too short for many people, the simple solution is to extend the cable, but how.


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R&D: Internet Explorer 9 Style Change Bug 2012/10/03

So I have been working on a new Web App trying to add all the bells and whistles of software into it, when I noticed Internet Explorer 9 (IE9) failures to update the same way as every other browser does.


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R&D: Opacity JavaScript 2012/08/15

Research into cross-browser opacity style/filter.

R&D: Rotate JavaScript Update 2012/08/15

Research update for my rotation scripts.

R&D: Key Movement JavaScript 2012/08/13

I have been playing around with key movement to move an object on the screen when an arrow key has been pressed.

I have four way direction keys and eight way direction keys.

First impressions, the first time I pressed an arrow key, the object moved across the screen at about 10 pixels per second (I think), the object moved at a very slow rate.

If this is true then Java Scripts cycles AKA frame rate is 10. Oh that sucks.

To over come the problem, I have a trigger and intervals system that works around the problem.

The added benefit of the trigger system, can determine if more than one key is pressed at a time, set the frame rate “cycles” per second and can easily stop all key movements in one place.

Java Script has two sets of key maps, Press and Down, both have a different key map.

Maybe in the future I’ll work out a way to dynamically set key events.


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R&D: Drag and Drop JavaScript 2012/08/13

Research into drag-and-drop elements.

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