The Official Blog of Patcoola

Im just a dude watching over my parents,
and trying to make cartoons and video games from home.

2020 Production Schedule

, By Patcoola

Production schedule as of January 11, 2020. The following information is a general overview of all projects slated for 2020 by Patcoola. This year’s headline graphic represents stage two, production of small games. Stage two is all about game development.

Learn More: Stage Two


*All projects listed on this Blog are the personal / in-house projects of Patcoola in association with Tigarus Interactive Media. If you are interested in a project or would like to employ our services, please feel free to contact us.

Projects 2020

Game Graphics

[TileMap] Water rev.1

[TileMap] Cliffs rev.1

Game Programming

Stage Center Fading

Mini Maps

Parallax Pin

Orbital Motion

Stereo Audio API

Gravity Well

Pickup Magnet

Quadratic Bézier Curve Motion


Sprite Transition Effects

GUI Framework


2D Pong with 1-Point Perspective

More to be announced!



[Blogs] Better headline poster scrub

[Blogs] Headline poster scrub now has ultra-wide rule

[Game Programming] Z-Index: Swap Index

[Game Programming] Z-Index: Reorder by Y-Axis

[Game Programming] Z-Index: Reorder by X-Axis

[Game Programming] Z-Index: Reverse by Family

[Game Programming] Z-Index: Reverse by Layer

[Game Programming] Z-Index: Move to Z-Index

[Game Programming] Z-Index

[Stereo Mixer] Web Audio Development

[Stereo Mixer] Load File

[Stereo Mixer] Tracks Bank

[Stereo Mixer] Master: Play, Pause, Stop, Volume

[Stereo Mixer] Channel: Play, Pause, Stop, Volume, Pan

[Stereo Mixer] Create Cue

[Stereo Mixer] Set Repeat, Loop




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