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This blog and the Tigarus.com network will be changing our website software in May (2024). There will be some down time and there will be a change to the webpage addresses.
We will also be removing the Anime blogs. The Rocksmith Songs website will be unavailable of a few weeks or months while I move the database to the new software.
At the moment we are running on Wordpress, the new software is an in-house project which is 57 times faster. It will also provide more freedom for development.
Thank you for understanding.
Production schedule as of January 11, 2020. The following information is a general overview of all projects slated for 2020 by Patcoola. This year’s headline graphic represents stage two, production of small games. Stage two is all about game development.
Learn More: Stage Two
*All projects listed on this Blog are the personal / in-house projects of Patcoola in association with Tigarus Interactive Media. If you are interested in a project or would like to employ our services, please feel free to contact us.
Game Graphics
[TileMap] Water rev.1
[TileMap] Cliffs rev.1
Game Programming
Stage Center Fading
Mini Maps
Parallax Pin
Orbital Motion
Stereo Audio API
Gravity Well
Pickup Magnet
Quadratic Bézier Curve Motion
Z-Index
Sprite Transition Effects
GUI Framework
Games
2D Pong with 1-Point Perspective
More to be announced!
January
[Blogs] Better headline poster scrub
[Blogs] Headline poster scrub now has ultra-wide rule
[Game Programming] Z-Index: Swap Index
[Game Programming] Z-Index: Reorder by Y-Axis
[Game Programming] Z-Index: Reorder by X-Axis
[Game Programming] Z-Index: Reverse by Family
[Game Programming] Z-Index: Reverse by Layer
[Game Programming] Z-Index: Move to Z-Index
[Game Programming] Z-Index
[Stereo Mixer] Web Audio Development
[Stereo Mixer] Load File
[Stereo Mixer] Tracks Bank
[Stereo Mixer] Master: Play, Pause, Stop, Volume
[Stereo Mixer] Channel: Play, Pause, Stop, Volume, Pan
[Stereo Mixer] Create Cue
[Stereo Mixer] Set Repeat, Loop
[Stereo Mixer] Cue Sheets
[Web Audio] Synthesizer (Experimental)
[Stereo Mixer] Added: Public and private channel types
[Stereo Mixer] Added: Channel Names
February
[Stereo Mixer] Added: Mute
[Stereo Mixer] Added: Eject
[Stereo Mixer] Added: Skip Track
[Stereo Mixer] Added: Seek
[Stereo Mixer] Added: Channel Position
[Stereo Mixer] Added: Channel Duration
[Web Audio FX] Audio Effects/Filters (Experimental)
[Web Audio FX] Implemented dry and wet singles
March
[Website: Systems] Fixed: Invoice tax types
[Website: Systems] Fixed: Invoice receipt view
[Website: Systems] Fixed: Calendar next month dead link
[Website: Systems] Added: Active games count in “Steam Get it Now” master list
[Stereo Mixer] Test Lab GUI: General Improvements
[Stereo Mixer] Added: Channel Remaining Time
[Stereo Mixer] Added: Track is loaded, Has track, Track status, List tracks
[Stereo Mixer] Added: Count Tracks, Has Cue, Count Cues, Cue List
[Stereo Mixer] Added: Get channel’s track, Get channel’s Cue
[Stereo Mixer] Update: Mixer Eject has reset channel settings option
[Stereo Mixer] Added: Mixer/Channel Reset
[Stereo Mixer] Added: Mixer/Channel Play Back Rate
[Stereo Mixer] Updated: Position and Remaining time updated for play back rate
[Stereo Mixer] Added: Fastline option
[JavaScript] XML API
April
[Spatial Stereo] Created test lab
[Spatial Stereo] Speaker omni directional
[Spatial Stereo] Receiver direction modes (All, 4, x-axis, y-axis)
[Spatial Stereo] Receiver rotation
[Spatial Stereo] Receiver flip
[Spatial Stereo] Receiver reduced rear mode
[Spatial Stereo] Test lab updated for directional sound
[Spatial Stereo] Directional sound, front and rear
[Spatial Stereo] Directional sound, rotate
[Spatial Stereo] Directional sound, flip
[Get it now Steam Games] Added 58 games (688 Total)
May
[JavaScript] DOM Selector API
[HTML5] General Layout GUI for Game Maker
[Game Maker] Collapse-able side menus
[Game Maker] Detachable right side menu
[Game Maker] Added: Scrollbars for Stage Area
[Game Maker] Added: Collapse scrollbars button
June
[Game Maker] Added: Resource selection in right side menu
[Game Maker] Added: Layers menu in right side menu
[Game Maker] Updated: Icons
[HTML5] Custom Select Element
[Game Maker] Added: Custom select menu for properties tab
[Game Maker] Added: Scrollbars to right side menu
[Game Maker] Added: Hex color input for properties tab
[Game Maker] Behavior: Properties tab, set focus, default focus
[Game Maker] Added: Project properties
[Game Maker] Added: Folder properties
[Game Maker] Added: Single Sub Folder and properties
[Game Maker] Changed: Collapse project, folders by double click
[Game Maker] Added: Icons for resources tree items
July
[Game Maker] Updated: Changing the property’s value now sets
[Game Maker] Added: Property values can now execute a function
[Game Maker] Added: Properties’ can now change stage area
[Game Maker] Updated: Scrollbar(s) now disappear for small layout dimensions
[Game Maker] Updated: Selecting a layout will now load in the stage area
[Game Maker] Added: Layouts with transparent backgrounds now display a checkered pattern
[Game Maker] Added: Property input field now have input restrict
[Game Maker] Added: Layer properties
[Game Maker] Updated: Layers tab title now updates with layout name change
[Game Maker] Updated: Large optimization for resources data references
[Game Maker] Added: Resources and Layers now have a title tool tip
[Game Maker] Added: Resource and Layer names now have dynamic text overflow
[Game Maker] Updated: Dynamic text overflow now applies when a project is loaded
[Game Maker] Updated: Properties view, now has new titles
[Game Maker] Fixed: Selected resource and layer conflict
August
[Game Maker] Updated: Optimized resource listings
[TileMap] Ground and Grass color tests
September
[Tigarus Systems] Updated: Steam Get it Now Games (83 new titles), 771 Total
[Game Maker] Fixed: Empty sub-folder not creating
[Game Maker] Fixed: Input Hex color not updating display
[Game Maker] Added: Move Up button for resources
October
[Game Maker] Added: Move Down button for resources
[Game Maker] Added: Side mini-menu with floaters (resources, properties, layers)
[TileMap] Ground and Grass recolored
[Game Maker] Added: readonly to custom select element for properties
[Game Maker] Updated: Tile layer properties with tile width and height
[Game Maker] Added: Tile map properties
[Game Maker] Updated: Layer options now save states
[Game Maker] Added: Margin borders now displayed on stage
[Game Maker] Fixed: Resource targeting for move up/down control now strict
[Game Maker] Update: Layouts smaller than the display area now center
[Game Maker] Added: Outline for tile layers now displays grid
November
[Game Maker] Update: Readonly properties now displays a different color
[Game Maker] Update: Readonly properties, removed “(read only)” from title
[Game Maker] Added: Scrollbar positions for layouts now save state
[Game Maker] Fixed: Scrollbar positions now retain position on layout or bar collapsed
[Game Maker] Added: Layer outline option now changeable in properties
[Game Maker] Update: Layout background change now updates instead of replacing
[Game Maker] Added: Layer visible option
[Game Maker] Stage layers evaluations, system restructure required
December
[Game Maker] Update: Stage layout and layer optimization
[Game Maker] Update: Stage layout margins updated to be more dynamic
[Game Maker] Update: Workspace scrollbars optimization
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