The Official Blog of Patcoola

Im just a dude watching over my parents,
and trying to make cartoons and video games from home.

2020 Production Schedule

, By Patcoola

Production schedule as of January 11, 2020. The following information is a general overview of all projects slated for 2020 by Patcoola. This year’s headline graphic represents stage two, production of small games. Stage two is all about game development.

Learn More: Stage Two

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*All projects listed on this Blog are the personal / in-house projects of Patcoola in association with Tigarus Interactive Media. If you are interested in a project or would like to employ our services, please feel free to contact us.

Projects 2020

Game Graphics

[TileMap] Water rev.1

[TileMap] Cliffs rev.1

Game Programming

Stage Center Fading

Mini Maps

Parallax Pin

Orbital Motion

Stereo Audio API

Gravity Well

Pickup Magnet

Quadratic Bézier Curve Motion

Z-Index

Sprite Transition Effects

GUI Framework

Games

2D Pong with 1-Point Perspective

More to be announced!


Log

January

[Blogs] Better headline poster scrub

[Blogs] Headline poster scrub now has ultra-wide rule

[Game Programming] Z-Index: Swap Index

[Game Programming] Z-Index: Reorder by Y-Axis

[Game Programming] Z-Index: Reorder by X-Axis

[Game Programming] Z-Index: Reverse by Family

[Game Programming] Z-Index: Reverse by Layer

[Game Programming] Z-Index: Move to Z-Index

[Game Programming] Z-Index

[Stereo Mixer] Web Audio Development

[Stereo Mixer] Load File

[Stereo Mixer] Tracks Bank

[Stereo Mixer] Master: Play, Pause, Stop, Volume

[Stereo Mixer] Channel: Play, Pause, Stop, Volume, Pan

[Stereo Mixer] Create Cue

[Stereo Mixer] Set Repeat, Loop

 

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